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Sven coop custom models
Sven coop custom models









sven coop custom models

The half-a-second-or-so delay between spawning monsters (in 'normal' MS:C) is almost negligible here. There's barely any lag whatsoever, and when a group of monsters is supposed to spawn simultaneously, they pretty much spawn simultaneously.

sven coop custom models

I get constant 60 FPS but that's only because my monitor doesn't support higher than that (2160p resolution monitor hooked up to my videocard with a DisplayPort 1.2 cable). No crashes at all! And, with one exception, I didn't have to restart the mod inbetween maps. Old_helena (my server even survived the extreme poison cloud & blizzard spam I was doing) Would be really awesome if that actually works.ĭaragoth (rushed to a certain transition) I'm going to try to beat a series of entity heavy maps in a row, without restarting the mod. Another interesting thing: the Sven Co-op 5.0 engine seems to have gotten rid of the hall-of-mirrors effect you usually observe when looking at a brush face that isn't rendered. It's funny how they changed the default item drop sound when I drop a potion, it sounds as if I'm dropping an assault rifle or something.Įdit #3: The awesome inventory scrolling that Thothie and MIB coded up works here as well! Nice.Įdit #4: hunderswamp_north didn't crash (and I beat the entire map) and I just changed to shender_east. Of courseĮdit #2: Now in hunderswamp_north with a test char.

  • Previous maps in a series of maps are saved, so when you go back to them things stay as you left them.How exactly did you load MS:C in the Sven Co-op 5.0 engine? I copied my \msc\ folder to my \Sven Co-op\ folder (and restarted Steam) but it's not showing up in my games list.Įdit: svencoop.exe shortcut -> -game msc.
  • Objects and npcs can transfer over level transitions and back again.
  • sven coop custom models

  • Series maps save your weapons and points over transitions.
  • Player Modules including Cloak and Shield.
  • Defender Scanner (City Scanner with laser).
  • Episode 2 and 1 Npcs too (Requires mount).
  • Including Old HL1 Npcs (Requires mount).
  • Several Counter-Strike Source maps setup with coop storylines.
  • The mod has an open story, but is still set in the Half-Life 2 universe. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. Obsidian Conflict is a cooperative modification created for Half-Life 2.











    Sven coop custom models